(alternative)Health Regeneration - same as above, except it heals 2% of maxHP every second. Normally the game runs at 30 FPS, and the code I modified runs approximately 30 times per second. Health Regeneration - by default it regenerates Player's health in a rate of 5 points per second. You don't lose souls or humanity, you don't leave bloodstains, and you don't lose Human status (no Hollowification on death). Item Durability Cheat - anything equipped gets it's durability set to 99999.Īmmo Cheat - any arrows/bolts equipped have their amount set to 999.ĭeath Penalty Cheat - completely nullifies the death penalty. Six cheats, designed to casualize Dark Souls I without turning it into a walkover:
+Now fixed from the 'bleed effect crash'. Just added and only tested for a bit, might (but shouldn't) cause unexpected behaviour.ĮDIT3: Fooled around with percentages for integers.
Should be flawless.ĮDIT2: Latest addition - TeleportCheat! For when you just don't want to repeat the same route - portable bonfire wherever you wish. Haven't tested it online.ĮDIT: Table updated with superior cheats and fixes. Uses AoBscan and therefore increases the odds of it working with different game versions and. Attach the Cheat Engine to the process DATA.EXE, not DarkSouls.exe.